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Minds


When I was given the Alzheimer’s project, the idea was to speak about the power of the human mind and the risk of losing an entire life’s memories to the disease. From the beginning, I shied away from certain ideas for developing the spot. I wanted to avoid a picture of the human experience through Super 8 movies and other melodramatic devices at all costs. At the same time, the spectator needed to be able to relate to the spot and perceive the intrinsic drama of losing one’s memory.

I didn’t want to perform a technical exercise that would send a cold message. I decided that the best route possible was to use a soundtrack that would transmit “memories” while the image would be an abstract representation of these sounds. Once this became clear, I designed styleframes to define a look for the bubbles, which represented the memories.

Using Maya, we created a reactive system that modified the geometric parameters of the bubbles in connection with the soundtrack. For me, it was important that keyframe animation be used as little as possible, but that the objects be permitted to come to life thanks to the actual sounds. Once the soundtrack was finished by my friend Alex Candela, we simply let our memory bubbles dance with the sounds, after which we only had to sew the takes together in comp.

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